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Monday, September 19, 2011

Roi Report October 2011 Beginners Luck: Biogaminig Security

New York, NY/NJ October 2011, luck is split like an embroil. Good or bad luck? What happens when we all becomes one falling directly in the middle? Not so lucky! Be ambiguous and reincarnate the idea of gambling behavior health management.

Scientifically we act upon impulse by actions that trigger feelings in intervals, allowing us to react and respond, our desires allow us the free-will to end up in our situations.

We've all opted for entertainment in plenty means through out history and in our lives. Before technology; painting or stage productions supplemented that joy incongruously facing reality. Nowadays with technology, not only has the "Juke Box", become a digital item but also a slot machine. Atlantic City, a casino resort built for gaming, a first time gambler seems to have beginners luck. Though luck is the theme; what happens when the skeptics express their futurist conspiracy of awareness?

Actors in the gaming world are learn all case scenarios to encompass in games for the game circus connoisseurs, in challenging them to a newer experience instead of the predictable mundane that comes with game themes. Even gaming development technology has gotten better and more realistic in emulating real life.

Today's people are consumed with behavioral conditions as if they are being watched all the time, the TV, phone is all tapped, like a Water Gate conspiracy. Life is no longer conscious threatens by government and drugs, its become "Man vs. Machine".

The computer built by man, taught and trained to express like humans, at a levels that no one's ever, and not as functional as person. Later technology, ads in the tech sections of news emphasize concentration on computers with stimuli similar to the human brain; where fire detector senses and response through stimuli are constant.

Today, the modern CPU is responding like people, programs for the deaf and blind are our only prima facei evident to support my claim.

Walking through a casino today is far different than the past. Machines were manual. The Twilight Zone expressed plenty topics on gambling as an addiction like most 20th century stories. In the Twilight Zone, an episode of a person who plays the slot machine after somebody loses, and then wins it all is an example.

This bizarre encounter is used plenty in sitcom entertainment. The characteristic has transcended into casino living, as people are lingering behind the losers to play immediately after them, even lotto ticket scratch off buyers lose most their cash playing after they lost after three buys. "I believe they should be paid to keep playing or keep paying", but my opinion doesn't count. The action becomes nocturnal.

It seems as if the behavioral hygiene of the average gambler are all conditioned by seniority, where culture, color, and money are all what determines the bureaucratic position of the inhabitants. The dealers sense a con, as well as a newlywed! The security are walking around sensing the players-and-the-players-are-avoiding-being-considered-social-vagrants, are talking to the machines as if the machine will favor them and electronically pay them. Conspiracy theory!

The conspiracy balled down to logging ones name into the system, and being watched by surveillance every moment. Skeptics think that the CPU knows them by stimuli and not social identification, and though will prefer a better idea, have become absorbing of one anothers brain neurons at out of control intervals.

The behavioral structure may seem as like this, beginners luck will possibly win me my next shot, so I'll absorb those that are new, or some may train the new that people will act a certain way by imitating the action, and people are defusing those who are as defused as they are. Skeptics! Say I was security expressing the action, I would gradually walk past your machine and as it wins, indicate that I'm the reason that your machine won, so be nice and possibly be able to win further, then I'll begin to communicate to the fraternal machine.

Absurdly to say, it sounds like gaming world entertainment is brainwashing. One game that interest me in the gaming world that may be absorbing is the Wheel of Fortune slot; where players are lined up on as many as eight machines in slot format on one screen. The future of gaming and entertainment survives along with big spenders and entertaining burlesque chicks and bands that develop a creative lifestyle to entertain the host.

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